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by JeremyNT 1256 days ago
The challenge with this is actually supporting creators for complex works that are published by these companies.

Take a TV show for example - hundreds of people work on these things. There's no real way to support the show when you pirate something. TV shows don't have patreons or kickstarters.

Piracy is quite attractive because of how hostile the copyright holders are to end users. Sticking it to the megacorps that treat us with such disdain, even in these small ways, feels great. But this leaves a difficult question of how to actually support the people who are making the thing.

As far as I can tell, if you are serious about this, the closest thing to directly supporting a complex creative endeavor like a TV show is to "purchase" it from Amazon. Of course, you realize you "own" nothing, and Amazon still takes its cut, but at least it's a "sale" for the specific work in some spreadsheet.

3 comments

I think this is where NFT could actually be useful. Buy a video, and you have a license for it. The money goes to the people who made it. Maybe you resell that license sometime, whatever.

The point is that you can get the actual video file from ~wherever~ and you're legally fine because you own the license.

Now the streaming platforms compete for being the best video delivery service for the array of things you own a license for.

Movies Anywhere is the closest thing to this I have seen. It only works for movies though, and it's a centralized service.

> TV shows don't have patreons or kickstarters.

I wonder why not. If you're already doing payroll for the production of a TV show, it should be trivial to express each payout as a percentage (this particular gaffer gets 0.56%, etc).

It would then be easy to encode that in software somewhere (smart contract?) such that when payments come in, they get split up and disbursed accordingly.

If you coupled the addresses of these contracts with the content itself (as metadata on the file or in a lookup table somewhere, keyed by CTPH) consumers could then be choosy about whether they're supporting content which transparently supports all of its creators vs content that just lets a middleman soak up the profits.

By the time this could be set up, making digital content by recording real-world action will be niche. It will be mostly computer generated.
I honestly don’t feel bad at all. I am fairly sure the actual creators barely get any compensations from plus 1 subscriber, so in effect one only hurts these streaming sites, which really should finally get the message sent by that.