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by adastra22 1257 days ago
If I understand it correctly, that's a really obtuse name for what is actually quite simple and has nothing to do with telepathy or information transfer. Basically the fact that both parties have access to the SAME random number generator can be useful in some schemes.

As an even simpler example, let's say Alice and Bob need to solve a really hard problem that can be cleanly split into two parts, A and B. In round 1 Alice and Bob can't communicate but they have access to an entangled photon. In round 2 they meet and compare notes. If they choose which part to work on randomly, then in only 50% of the outcomes are both parts A and B solved when round 2 starts. If, on the other hand, they use the polarity of the entangled photon to decide which part to solve, then quantum mechanics guarantees that they both solve different parts. It's random and unpredictable which part gets assigned to whom, but in 100% of outcomes when round 2 starts, Alice has solved one of A or B, and Bob has solved the other one.

1 comments

I’m not sure if the simple example is faulty, but to me it seems like this can easily be done with a classical physics system. For example a white light beam passing through a randomly oriented prism and using mirrors to either send the purple or red light beam to Alice/Bob, don’t really need entanglement
I believe you are correct. There is nothing new here that fundamentally needs quantum mechanics.
The correlations achieved by separated measurements on entangled particles measurably exceed what is classically achievable. That's what's meant by "Bell inequality violations".

We can't transmit information instantaneously, but there are nevertheless certain distributed tasks we can do better at when we have a source of entangled states.

Better than just using a pseudorandom number generator with the same seed?
Yes. Down on the Wikipedia page there is a fairly basic game that you can convince yourself is impossible to win with 100% probability without communication: https://en.wikipedia.org/wiki/Quantum_pseudo-telepathy#Green...

To paraphrase, Alice, Bob and Carol play a game where they can't communicate (after deciding on a strategy) and the referee shows each of them a bit. After being shown the bit they must reply with 0 or 1. The four possible combinations the referee chooses uniformly from is:

    (Alice: 0, Bob: 0, Carol: 0)
    (Alice: 1, Bob: 0, Carol: 1)
    (Alice: 1, Bob: 1, Carol: 0)
    (Alice: 0, Bob: 1, Carol: 1)
If the first combination was shown, the answers must have an even sum, otherwise the answers must have an odd sum.

First, without using probability, if A0 is the answer Alice gives when shown 0 and A1 when shown 1 (and similarly for Bob and Carol), you get the following set of equations needed to win always:

    A0 + B0 + C0 = 0      (mod 2)
    A1 + B0 + C1 = 1      (mod 2)
    A1 + B1 + C0 = 1      (mod 2)
    A0 + B1 + C1 = 1      (mod 2)
However, each term occurs twice on the left hand side, so when you add all equations up (mod 2) you would find the left hand side is even. However the right hand side sums to an odd number, thus all four equations can't hold simultaneously.

Now, probability doesn't help here, because any mixed strategy can be shown to be equivalent to a combination of pure strategies, none of which can guarantee a win.

Yet with a shared entangled state, it can be won 100% of the time. This isn't a probability thing - you can actually guarantee a win using the quantum strategy, even over arbitrarily large distances.

Got it, thank you. That makes sense.