|
|
|
|
|
by grantsch
1257 days ago
|
|
Many many software companies end up spending more money to acquire a customer than a customer will ever pay them. I tend to think this is because the demand and need for many tools is not significant enough to justify the amount of capital allocated to promote them. Finance spreadsheet alchemists last 10 years saw big gross margins in software (overinflated by not taking into account cost to acquire user), bought into long-term incumbent dominance narrative from founders, and now they're stuck with companies that are willing to spend 10x+ lifetime customer value to acquire a user. Everyone with a vested interest in these companies/investments always seems to say the real returns are 10 years+ once they are in a dominant position in their industry and have monopolistic pricing power. How are we supposed to know what happens in 5 years, let alone 10+? Seems like a big carnival trick to me. What's interesting is that this mentality is so engrained that the people promoting it don't seem to even get that they're in on an act. You could have the best tool on the planet, but if the cost to distribute it is greater than what those customers acquired will ultimately pay you, you don't have a company. |
|
Most SaaS founders know that a 3:1 ratio between LTV and CAC is ideal - and while arguments might hold water that a worse ratio is OK for a brief period, I don't think anyone involved doesn't realize that it's difficult to sustain that.
The mental magic trick to justify it probably goes like this - "Yes, we're underwater on the LTV-CAC ratio for now, but once we're in position XYZ we'll be able to launch new products ABC and increase LTV from there". Which isn't wrong. And the new CAC to upsell product ABC to existing clients is going to be very low. So in a sense, you CAN justify (at least in a 'superficially prudent way') a worse ratio with that argument.
And ironically, Salesforce is a GREAT example of this WORKING (up until now?). They have ruthlessly increased ACV and LTV for decades, through increases to pricing, growing features, launching new products, creating the app ecosystem, etc.