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by ninth_ant 1260 days ago
My favourite aspect of it is how the stories in each level are always more deeper than they appear on the surface. You play it once and do an "easy" assassination, but then -- often with prompting from the game's interface -- you go back in with a different objective that uncovers more about what the various characters are up to.

This method of exploring a story by replaying it from varying angles is very unique and compelling storytelling device, and I hope someone will use this in the future for more than just murdering people.