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by Zenity
1263 days ago
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This got me curious, so I gave it a try. It opens instantly (as always) and parsing the complete codebase in the background took about two minutes. After that everything is practically instant and there is no problem searching through the code, finding references, code completion, etc. Reopening the project is also instant and it takes less than ten seconds to fully load the cache in the background. Since I don't know the code I can't really comment on whether everything got parsed correctly, but the random bits I tried seemed to be right. This doesn't seem to be worse than the Unreal codebase, which 10x also handles with ease. I highly doubt that there is a codebase in existence which could bring 10x to its knees. It does use quite a bit of memory, but nothing a modern setup shouldn't be able to handle. Currently it seems to be about 4GB for both Unreal and LO each, with LO being just slightly larger. This of course are extreme cases, so you can imagine what performance for "normal" projects is like. |
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