|
|
|
|
|
by ido
1266 days ago
|
|
The games that don't work in some way or form 20 years after creation
are in minority due to effort of community. I dunno what author is smoking.
I would say what you're seeing is biased towards popular games - there is an immense amount of games out there and most have no community to try to preserve or emulate. It also really changes after a certain point in time & with specific platforms - old, popular (but still simple compared to modern PCs) systems like the PlayStation 2 or Game Boy Advance? Not a problem. DOS games? For the most part ok, especially popular ones like Doom/Quake/etc. But choose a random not-very-popular computer game from 1996 and there's a fair chance it won't be easy to make it work properly.An iPhone games from 2009 or a Facebook Flash game from 2010? Now there's a real chance you have no way of making it work unless the game is so popular that the developer/publisher have kept it alive and on the market all this time. |
|