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by koz_ 1258 days ago
I remember getting a new lease on life with Factorio when I gave myself permission to start again as much as I wanted. Before that I would overcommit to every base, thinking that the "real game" only began after you get past the bootstrap phase, but in fact there is a lot of joy in just putting marks on the page.

Also, having things be small enough to fit in your head, as things tend to be at the beginning, is a boon for learning. I thought the early game was pointless, but in fact working with small factories made me realise that there were foundational practices that I had yet to learn which helped me to level up significantly at the game.

3 comments

The time based badges are a great help here. If you try to get one, you have to restart all the time. It's at least a great perfectionism unlearning tool.

Maybe I should apply the lesson on some of my personal projects. Say at the start "this project should take X days", and if it's obvious it won't, restart or redesign.

This sort of reminds me of this story:

https://www.folklore.org/StoryView.py?story=Make_a_Mess,_Cle...

...a non-standard but apparently effective way to progress in a game.

Great insights, thanks! Definitely agree on the value of starting small - that has broad applications.