| I’m also fine with a game/movie about Jesus but my point isn’t so much that the figure is a sacred cow (Passion of the Christ proved there’s a lot of interest, amongst other media) but rather that /when/ he is depicted the depictions tend to run along the respectful side because it is the religion of others. And it’s not about “faithful”. I’ve played the original games and obviously “Kratos” isn’t a historical Greek figure anyway, but the original games weren’t about /story/. They were hack and slash games with a bit of backdrop in the form of naked Greek women and ionic columns. To me the problem is when you want to /act/ like you’re a story game with a big dramatic plot and worldbuilding, why bother using a mythology if you’re going to piss all over it and get it entirely wrong? It’s like doing a “Sesame Street” game and Big Bird has PTSD from wasting too many people in Vietnam and then shoots up a building.
I really don’t have enough analogies for how much I hate the game’s story and plot… and characters. And setting. But also, it’s a very good game despite that. It’s like playing a version of DOOM where you help out Hitler and everyone pretends Hitler is a decent guy and that Hitler is misunderstood. You’re playing DOOM, so that’s great but why am I wading through a pile of horseshit to do it? By extension of that analogy, why should I have to wade through a hack writer’s truly awful fuckup of a story just to play the hacky and slashy bits people are buying the game God of War for. Why should I have to see dumb articles written about a dumb version of a story. Again, it’s like playing a game where Hitler is the good guy and then an article comes out “ways Hitler was misunderstood”.
It’s such a fundamental fuckup of the reality it is astonishing to me. (Sorry, I know being passionate is basically illegal here) |
>To me the problem is when you want to /act/ like you’re a story game with a big dramatic plot and worldbuilding, why bother using a mythology if you’re going to piss all over it and get it entirely wrong?
Not following the original story is orthogonal to having a big dramatic plot and worldbuilding. Its also just a reinterpretation, that's an extremely common thing in art. On a smaller time scale look at how batman went from campy comedy in the Adam West era, to a brooding action hero with Nolan's trilogy. And these are stories that are hundreds/thousands of years old.
>By extension of that analogy, why should I have to wade through a hack writer’s truly awful fuckup of a story just to play the hacky and slashy bits people are buying the game God of War for.
That's just like, your opinion man, to quote another piece of art. I happen to have found the story compelling and given the rave reviews it got, that's not an uncommon sentiment. The story not being for you is a lot different than it being _truly awful_