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by satvikpendem 1272 days ago
Makes sense, thanks. What do you mean by native renderer, is it like React Native where Dioxus calls are transformed into native system UI calls but keeps a JS bridge (which can sometimes be slow), or like Flutter which draws every pixel on a custom canvas but which is able to be compiled to machine code?
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More like flutter. Your code is compiled to machine code. It uses wgpu to render to desktop and mobile naively
So I use Flutter currently and it seems like they're doing quite a bit of work to get everything to work well together on all of their platforms, with varying levels of success. How do you plan to handle all of that complexity as well, and compete with them, so to speak? I don't mean compete in a negative way but as a developer, I should be able to look at the pros and cons of all these Flutter-like frameworks popping up in different languages and choose the best one.
so do you get a non-native experience because input fields etc are not implemented by the OS where all the IMEs and accessibility works?
Widgets are currently not implemented, but we plan to integrate with access kit to provide accessibility for applications built with Blitz