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by morelisp
1277 days ago
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There's really two separate issues in the pricing. - Games are getting a much higher production level than the past, and this costs more. Sometimes this is good, but often it isn't necessary, it's just to pad out margins. At least you can see where the money is going, but it makes everything less accessible to kids, people with a casual interest, and anyone with limited cash on hand. - Prices have just plain gone up. Yes, I can understand why a small-publisher POD title or a box of custom plastic is $100 even if I wish there were other options. But why has Catan gone from $25 to $60 MSRP even as the components have dropped slightly in quality? Bohnanza from $10 to $20? RftG, $20 to $35? These increases are a) largely pre-pandemic, b) since ~2015, tracking overproduced editions and industry consolidation rather than general inflation, so the cause is not really a mystery. |
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