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by aarongeisler 1275 days ago
I use Nuklear for a Steam game I made in C. It worked well for my needs but there are a few things I still haven't figured out yet - like rendering centered multi-line text. Localizing my game was very straightforward with Nuklear - I didn't run into any roadblocks with fonts or different alphabets. I was able to get the interfaces to be controller-friendly too. Overall, I had a positive experience and will use it again.
1 comments

Did the Steam Overlay work?
In the pathological case, the steam overlay needs zero effort to "implement". It works out of the box in most cases when the application is launched via the Steam launcher.
It only works for DirectX, OpenGL, Metal, Vulkan: https://partner.steamgames.com/doc/features/overlay

It also uses heuristics to find the right window that can lead to issues. Not a common problem, but one I unfortunately ran into :(

What other rendering backend options are there even these days?
Electron and other HTML runtimes are what I had in mind. I’m not sure what renderer they use, but it’s something else.
Yep! No issues with the Steam Overlay.