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by KptMarchewa 1281 days ago
The same way you develop iOS applications on your Windows laptop.
1 comments

Completely unrelated to how wonderful Linux tooling above anything else.

By the way, for iOS I single step shaders using Metal tooling on XCode and Instruments, no need for Windows.

Nice! Now run any 32-bit program.
That wasn't what we were discussing about, goalkeeper.
The goal is so large though! You can't score on something as simple as running old software or using whichever graphics API you prefer?
Apparently having the tooling greater than the universe doesn't fit into that goal, bumps off.