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I use PopOS as a daily driver. Linux gaming has picked up quite a bit, to the degree that the Steam Deck runs on it. Linux now comes as part of Windows. QEMU is now running on any developers Mac who uses containers. Anecdotally, my girlfriend (who is not a technologist) is now a Linux power user, to the extent of fully customizing her Gnome environment. If that isn't Linux on the desktop, then yeah, it may never come. Personally, I would say that Linux lacks two things: 1. Cross platform integrations. The way MacOS can intelligently switch AirPods over or share with your tablet is nice. Linux doesn't really have that. 2. DirectX that's compatible with Windows DirectX. That would slay Windows gaming. For now, there's Proton. |
KDEConnect (and its compatible Gnome counterpart) is pretty good, though I understand it's not exactly what you asked
> 2. DirectX that's compatible with Windows DirectX. That would slay Windows gaming. For now, there's Proton.
Well... I'm not sure why you'd want that specifically, or what you mean by that. There's DXVK which is a compatible implementation, and which you can use natively. There's also gallium-nine, and the wine implementation of DX (including VK3D for DX12). All are pretty feature-complete, can be used for native apps, and there are a few more alternatives (like ToGL, which Valve developed a while back).