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by kieckerjan 1276 days ago
> In the 1980s there were plenty of books about writing text adventure games (as they were more widely called then) on home microcomputers

Indeed. Adventure games were the most sophisticated games around. Companies like Infocom and Magnetic Scrolls ruled the roost. Teenagers like myself aspired to one day work there, which for me was a major reason to go and study AI (which was mostly parsers and tree walks at the time).

And then along came iD software. One day I walked into the shared computer facility of my university and everybody was playing Castle Wolfenstein and I remember thinking: o shit...

Fortunately AI did not turn out to be such a bad choice after all.