|
|
|
|
|
by morelisp
1277 days ago
|
|
Your primary decision is parser vs. hypertext, with Inform being the default choice for parser and (I think still) Twine for hypertext with Undum also being a popular choice. Most companies producing commercial IF have in-house tooling focused on their "house style", e.g. ChoiceScript for CYOA with "chunky" dynamic content versus StoryNexus (or whatever its modern iteration is) for a more fine-grained RPG-like approach. How (or whether) you simulate time passing also differentiates many engines. |
|