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by adnzzzzZ 1274 days ago
>No way. Fucking hell, Valve. Sort your shit out. How many thousands of hours have been wasted because of this?

This is to prevent abuse. Some games will have 1000s of achievements as a feature, because gamers like games with lots of achievements (and because Valve kinda encourages that with some of their store features), so forcing people to do it manually is a way to decrease that kind of activity somewhat.

3 comments

Valve already capped the number of achievements to 100 because of that kind of abuse, so I'm not sure it justifies having poor UX:

> By default, games are limited to 100 achievements at first. Reach out to us via the "Support" option at the top of this page if you have questions about this.

https://partner.steamgames.com/doc/features/achievements

That's a lazy excuse IMO. There's a lot you can do, like letting small developers have up to 100 achievements, with more requiring talking to partner relations.
An easy solution to this is to give point-based weights to achievements and cap the max total "points" any given game can have, allowing a developer to have many small achievements for their game if they wish. But really, none of this matters because Steam achievements are easily auto-unlocked via SAM.