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by pjmlp
1277 days ago
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OpenCL is hardly an alternative, plain old C, using compilation from source at runtime, with very basic tooling available. Versus a polyglot compiler infrastructure, IDE tooling that includes shader debugging, and a rich ecosytem of GPU based libraries. Even with SYSCL and SPIR-V, that has hardly improved, and while Intel bases oneAPI on top of SYSCL, that naturally also goes beyond the standard. |
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https://www.phoronix.com/news/Rusticl-2022-XDC-State