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by HeyLaughingBoy
1276 days ago
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The problem is that today, a lot of programmers remember that and ignore the fact that you can often do floating point math on a modern real time system and meet all your deadlines. Just last week I fixed a bug in such a system: in an effort to speed things up by avoiding floating point math, calculations were done with uint32_t's and the developer(s) didn't notice that in some cases there was an internal overflow before the final result was produced. |
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