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by greenbit
1280 days ago
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With the C64, you just knew what the machine was capable of, from the myriad games to be had, but the BASIC gave no direct support for any of that good stuff. The only graphics you could do from BASIC were the character cell glyphs (line segments, box corners, etc) like some kind of glorified color version of the PET. And forget about sound. Remember the first time you loaded a game that you had to RUN, and instead you did a LIST, only to see 10 sys(2063)
.. or the like? Yeah, clearly there were Mysteries that needed solving!It just begged you to use PEEK and POKE, to get at the real goodies. In a way this was an almost ideal precursor for learning assembly language; PEEK and POKE got you used to the idea of loading and storing things to memory or device registers, and then when you loaded up Jim Butterfield's SuperMon (thanks, Jim, wherever you are) and started banging around under the hood, heck, there were LDA and STA, ready and waiting. But a zillion times faster! |
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