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Grustaf
1284 days ago
You can actually do it in UIKit by chopping it up into strips and using affine transforms, I've seen it done. Not that I think this is UIKit, it's probably a very simple OpenGL shader.
1 comments
zffr
1284 days ago
I doubt it was OpenGL/Metal directly. It is more likely to be something like CAMeshTransform (
https://ciechanow.ski/mesh-transforms/
)
link
Grustaf
1284 days ago
Why? It's almost trivial to do it in OpenGL or Metal and the result will be better.
link