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by durkes
1279 days ago
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It's coded to retry connecting every 500ms. Usually the connection will have to timeout first, so it takes longer for each retry. I set my retries to Infinity. Messages that the client publishes while trying to connect are pending also every 500ms to try to resend as soon as it connects. This might be something that should be customizable to return an error or retry in a future version. Because this design is send and forget / fire and forget (similar to redis), messages published when a client is not connected will not make it to that client. If receipt confirmations are needed, it would need to be coded into the app using pubsub. Thanks for the reply! I will get this info added to the docs soon. |
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