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by plastiquebeech
1278 days ago
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The publishers usually can't publish their games' source code, because of various library and middleware dependencies which are not free or open-source. Same issue with cheap IoT gizmos. Even if the retailers wanted to publish an implementation of their backend servers, they probably bought (rented) much of the functionality from a third party, under a license which forbids redistribution of the third party's IP. |
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