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by mrbombastic
1278 days ago
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I’d recommend just using Xcode, if you really want you can use any editor and the command line tools to build. That said despite being a bloated behemoth Xcode has a lot of very helpful tools built in and it being the default for all iOS devs means a lot of tutorials and docs are going to assume usage. |
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Oh, and if at all possible avoid XIBs and storyboards and write your UI in pure code. Interface Builder was once a thing of beauty back when it was its own app, but it’s been a slow quirky mess ever since it got merged into Xcode. Code only UIs are a bit more verbose but it’s not too bad with Swift+UIKit and it’s so much less trouble, especially when you consider how much more git friendly code is than machine generated XML (merge conflicts with storyboards are nightmarish).
Doing this, I encounter little trouble with Xcode using it day in and day out. As a whole it’s smoother than my typical session in Android Studio.