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by raspyberr 1281 days ago
Ahh interesting. I played Wingspan before it came out and thought it was pretty good and talked about it. Then I got it and played it a few times and it hit me how uninteractive and solo focused the game is and I just got bored. You can't plan a strategy and instead have to just get random stuff. That also means it's terrible to try to counter your opponents strategies because you can't predict what they're going for. Agricola is the gold standard for me. You're focusing on your own goals but it's very important to see what your opponents want too. Wingspan is like playing darts. It basically doesn't matter if you even have an opponent. Yawn.
1 comments

Have you played Wingspan with serious board gamers?

I find the returns to skill in it are, if anything, greater than in Agricola, which is also one of my favorites.

The tension is all about the competition for a complementary strategy to what your opponents are doing.

Some people just don’t like weakly interactive engine builders, which is a fair objection to it, but it’s quite deep.

One weakness is that the Corvidae are too strong; many experts seem to have converged on either removing them or nerfing them.