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by culanuchachamim 1279 days ago
Maybe a silly question:

Why do you need 1Tb for repos? What do you store inside, besides code and some images?

3 comments

Repositories for games are often larger than 1TB, and with things like UE5's Nanite becoming more viable, they're only going to get bigger.
A whole lot of images?

I personally would love to be able to store datasets next to code for regression testing, easier deployment, easier dev workstation spin up, etc.

Still, 1TB?

Once you get to that amount of images it would be much easy to manage it with some files storage solution.

Or I'm missing something important?

All of them require having some sort of parallel authentication, synchronization, permissions management, change tracking, etc.

Which is a huge hassle, and a lot of work I’d rather not do.

My current photogrammetry dataset is well over 1TB, and it isn’t a lot for the industry by any stretch of the imagination.

In fact, the only thing that considers it ‘a lot’ and is hard to work with is git.

Some docker images? ;)