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by brettcodes 1278 days ago
I think it may be the opposite with regards to Unity and being time constrained, as there's a lot more to learn with Unity when making games rather than something like DragonRuby Game Toolkit. For a hobby that you have only a little bit of time to dedicate to, I think 2D games in an engine with a simple API would be quite a bit easier. But that's just me!
1 comments

I agree with Brett! Plus, if you're not already experienced with ruby, you'll get some exposure to the mruby variant in DR. It's been a pleasure working in ruby!