|
|
|
|
|
by brettcodes
1278 days ago
|
|
I think it may be the opposite with regards to Unity and being time constrained, as there's a lot more to learn with Unity when making games rather than something like DragonRuby Game Toolkit. For a hobby that you have only a little bit of time to dedicate to, I think 2D games in an engine with a simple API would be quite a bit easier. But that's just me! |
|