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by somehnacct3757
1277 days ago
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The post is about the economics of eSports. One of the big revenue sources is advertisers. The viewership numbers are inflated with low value incentived users so that the gaming companies can misrepresent their true audience size and get more advertising revenue |
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It’s not until super recently that other brands have been going into esports advertising. Those newer brands, sure I can see them being lured by high viewer counts. But as an example, you can see the sponsors list in this page for the World Cyber Games 2005 https://en.m.wikipedia.org/wiki/World_Cyber_Games_2005
Samsung, Intel, Razer, etc.