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by creakingstairs 1287 days ago
> It wasn't as blatant in the original StarCraft

It was pretty much the same as SC2, they just never told you in the UI. e.g. Dragoons do half damage to mutalisks. Yamato cannons don’t kill zealots.

1 comments

Yeah, I was aware of the different armor types in SC1, but I thought they turned it up to 11 in SC2. Maybe they brought it down to the first 2 tiers of units? It didn't feel like armor types really came into play as early in the game. The impression I got was that you could get away with massing a single type of unit much more easily in SC1.