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by zemvpferreira
1287 days ago
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I don't mean to be rude (I'm a very bad Starcraft II enthusiast) but most people who complain about this problem seem to want to play a solo game for 30 minutes and then eventually meet the other player in the field of battle at the half-hour mark. That's an obvious no-go, you can't ignore 90% of the game and expect to have fun. The way to beat players who play strong openers is to play a strong opener yourself, but not necessarily all-in aggressive. If you want to get to the late game you enjoy you must get better at the early game. Harass the other guy early, scout their build, make sure you're building counters to what the other player is playing. Defend well. Deny their economy here and there. Inevitably crush them with nukes and capital ships after 30 minutes of solid fundamentals. (Starcraft is still a lot of fun and I'd encourage you to get back in to RTS playing) |
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I think maybe what you meant to say was "... and expect to _win_"
Plenty of people have fun turtling (:
This is one thing I liked about Total Annihilation — defense tech was relatively strong, so some amount of turtling and racing to get high tech artillery (eg) was a viable approach.