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by Laforet
1284 days ago
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When people speak of RTS games, they are actually referring to StarCraft-like real time tactic simulators with optional unit production and resource gathering components. The titles developed by Paradox may not be turn based, but they have more common with the other 4X games like Civilization. I also don't think RTS is dead but the category has been stale for some time. I grew up playing Age of Empires 2, and the game still has a healthy player base with regular new content being added. However compared to the turn of the century the pace of innovation has definitely slowed down. |
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