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by HDThoreaun 1284 days ago
RTS is dead because sc2/aoe2 are unbeatable. There's just nowhere else to go with the genre.
4 comments

That's like saying FPS are dead because CS: Go was the pinnacle of the genre.

There could always be a sc3 or aoe18 (or whatever). There are infinite areas to explore.

There was a new AoE game but it’s struggling to compete with AoE2. It’s like trying to release a chess 2. People question why they would spend money to buy the new one when they still have the old one.

People are largely still completely satisfied with what they have now.

AoE4 is actually pretty good too. The change to make walls only destroyable by siege weapons changes up the dynamics in an interesting way.
walls are boring :)~
In sc21/2 your base starts 95% walled (and indestructible) with a choke that you can completely wall with about 3 buildings, but few would argue that makes sc21/2 boring.
In relation to RTS games, I think it's a combination of people are largely satisfied with what we have now combined with the fact that MOBAs, FPS, and RTS are probably more appealing to the average gamer.

That being said AoE2 is an awesome game :)

FPSes are dead because Epic abandoned their remake of UT for the crapware that is Fortnite.
I refuse to play Fortnite because of this, UT is the perfect shooter franchise. It’s not like Epic doesn’t have the money to do both.
I've never played sc2 or aoe2, because I don't see how they could compare to SupCom:FA and the FAForever community.

Different strokes for different folks.

Got high hopes for Sanctuary!
Company of heroes is alive and well, is getting version 3 and does not give you a degenerative clicking disease
Give it a chance before saying such fatalistic statements. Play some lesser known ones. I mean this is a site that found it's roots in startups, and they're are all about being the upstart and being the hope for something better.