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by Waterluvian 1285 days ago
I'm not convinced the acquisition was responsible. The problem I've perceived (with my very limited wisdom on the topic) is that once they made it huge with World of Warcraft, shipping a "pay-once + expansions" product is just such a financial footnote that it's seen as a distraction.

I wonder if that's why the "Real Money Auction House" from Diablo 3 existed.

1 comments

WoW was too big of a cash cow for too long, and sucked the oxygen out of the room at Blizzard; everyone who was involved with making non-WoW games left.
How can that be true if Blizz still had multiple non-WoW games, including new releases like Overwatch 2 and upcoming Diablo 4?