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by incrudible
1289 days ago
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GPUs have no concept of animation. A frame rendered by a GPU has a fixed state, usually computed on the CPU. Until recently, this was usually done on the main thread, because graphics APIs had poor support for being used from multiple threads. I have no idea what AirBNB was doing to fail 60Hz on rather simple scenes with a single thread, but you can rest assured that it is possible without multiple threads or even processes. |
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