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by smaudet 1294 days ago
"Should racing games counter Cronus by removing difficult corners that rely on predictable turns?"

Your argument is that games are bad so they should have serious restrictions on them to make them stay bad....

This is nonsense. Games should be, first and foremost, fun. You will build and play better, more interesting games where there are fewer predictable turns (literal or figurative), when there isn't such an unhealthy obsession with protecting terrible mechanics.

For a very few cases where there is e-sport(s) like activity, fine, create your TiVO like experience (in multiplayer, e.g. combat simulators, racing).

"Anti-cheat systems have gotten incredibly sophisticated with incredible gains in cheat detection".

Anti-cheat systems are a large part of why I rarely play any AAA titles - they are slow as all 'F, buggy, and honestly completely trashy games. And if I bought one of these games and was randomly locked out of it, you can bet I would be demanding the blood of the developers be spilled.