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by maclockard
1286 days ago
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I actually talked to the drifting in space team about our experience implementing multiplayer. Really cool to see their findings! Our team ended up having a similar take away, we wrote a blog post detailing our approach and experience here: https://hex.tech/blog/a-pragmatic-approach-to-live-collabora... For the most part is been surprisingly solid! I was very much expecting to need to completely rewrite it by now, but its met most of our present needs. The only real shortcoming is not being able to support line specific commenting. While we _could_ support it, any minor update to the text would result in the comment being marked 'stale' with a high false positive rate. I've considered adopting CRDT/OT just for the text editing portion to solve this. |
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