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by kbrackbill
1293 days ago
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I agree, I made the beginnings of an NES emulator a while ago and just never implemented sound. It didn't seem worth it for how much work it would be, and as you say debugging seems really hard. I remember there being a bunch of test roms folks had made for video and cpu things but not really for sound. Also I'm not sure if this is the same for Gameboy but I remember for NES implementing sound also required you to do more work in the CPU/PPU to keep track of the exact timing to make sure things started at the right time, the right data was there at the right time, etc. |
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