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by DoItToMe81 1303 days ago
Most tools today do some part of what Flash did but far better. Godot's scripting language is a ton better than ActionScript, practically all animating and spriting programs are better, too. Except for Vector animation, I have no idea what happened to that.

But not a single one has the same 'all in one' nature that Flash did. Back in the day, people who'd never even think of making a game could be exposed to it and eventually make one, now everything is more specialized and compartmentalized. The smallest webgame engines I see still have 5 MB of bloat, too, whereas a decently big flash game could be 500~ish KB.