|
|
|
|
|
by NovemberWhiskey
1301 days ago
|
|
>There is lots of wiggle room too in how you implement your debounce algorithm to optimize latency too. That doesn't make any sense to me. Debouncing is about preventing inappropriate deactivation, and is unrelated to time to initial activation. |
|
I've seen simple BSP debounce example code that affects latency for both press/release. For example you can make sure the IO hasn't changed in X ms before accepting it as settled and reporting the event up. This way would incur latency on both press and release. In fact, the first answer I see on google does this: https://www.beningo.com/7-steps-to-create-a-reusable-debounc...
You could report the event right away when there is an activation, and just not allow a deactivation event to be reported until the debounce time has expired. I suspect this is what you mean by debounce only applying on deactivation, but I'll bet some of the keyboards tested on that list are not doing this.