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by KaiserPro
1303 days ago
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Look the same on all platforms. Allow artists to create simple animation quickly. run fast. The key selling point of flash was that it was an author once, run anywhere tool. I could use keyframe animation along with a simple scripting language to make almost anything. Not only that it was fast to build and deploy. Nothing I've seen recently allows an artist to do the same. I've tried a couple of times over the years to make an animated SVG on the web, and all of them required me to program keyframes using code, which sucked. Not only that its dogshit slow. animating <5 low complexity shapes would eat 50% of CPU, (think squares and circles). Worse still all of those libraries are deprecated now, so if I want to do it again, I'll need to start again from scratch and select a new animation library. |
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This is why I stopped being interested in modern web anymore. Everything is deprecated at unbelievable pace, you can't keep track of it unless you work full time in the field. If it was all for great efficiency and performance, I'd get it, but it seems to just follow the newest fad every 2 years. Maybe with wasm that could change, but I'll believe it when I see it.