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by varajelle 1298 days ago
> This may come down to how good the language is at capturing desired semantics in a library. Rust still has a long way to go to catch up with C++ on this axis, and C++ is not waiting around.

What catch up does Rust need to do?

Rust has slice that know the size of its data built in the language, while C++ doesn't. And Rust has stricter const and mutability rules that facilitates optimizations.

As for the implementation, Rust use LLVM which is also the backend used by one of the popular C++ compiler.

1 comments

I am talking about language features that library authors can use to capture and express semantics in their libraries... but only if the language implements those features. C++ just has a lot more of them.
Like what, for example? To the contrary, I think that, other than constness, C++ has rather few facilities to communicate semantic invariants to the compiler.
And event const can't in general be used for optimizations (because there can be another reference to the same location, or one can just const_cast)
If the thread you are on doesn't modify the variable (e.g. by const_cast), and that variable isn't atomic or volatile, the compiler should be allowed to treat it as invariant. Whether it does in practice probably depends on a lot of things though.
Yeah, but the compiler need to see through all the functions to find out that there is no const_cast and therefore makes const useless because it could as well see it is not modified. Also it needs to be good at alias analysis.