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by benknight87
1291 days ago
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The first example provided of building a custom animation is already outside of Tailwind's core use case of rapidly building common UI while only having to look at the markup. The occasional fine-tuning is usually when it's time to step over to your CSS file and write a custom component. Anyone who builds UI for a living, ideally already having a well-developed mental model for how CSS works, immediately understands Tailwind's power in my opinion. Anything merits critique but this article just feels like rationalizing a preexisting bias. |
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Just chiming in to say I'm an outlier in this respect. I've been doing front-end focused dev for well over a decade, using every system imaginable, and I'm yet to see the appeal of Tailwind. I have tried it, and many of my use cases are supposed to be what it's best at (rapid prototyping etc), but I still dislike it in many aspects. That's fine though, if it works for other people then all the power to them.
It's likely that because many of the things I'm building are relatively bespoke, and therefore require breaking out of Tailwinds boundaries (like the authors examples), that I haven't gelled with it yet.