|
|
|
|
|
by fulafel
1293 days ago
|
|
Yes, one is easier to write and the other is easier to ship, except for WebGL. The JS/browser angle has another GPU related parallel here. WebAssembly SIMD is is shipping since a couple of years and like WebGL make the browser platform one of the few portable ways to access this parallel-programming functionality now. (But functionality is limited to approximately same as the 1999 vintage x86 SSE1) |
|