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by yourapostasy 1294 days ago
> Honestly I’m quite tired of this false humility norm.

It is a matter of where you focus your humility.

Your accomplishments and deliveries? Absolutely market how they are 10X impacts than the norm. No need to label them "10X" of course. Point out their impacts, and the impact craters on problem spaces label themselves. And thereby you get labeled.

How much you rely upon everyone around you and they in turn rely upon you? Absolutely show humility here. These days, 10X impacts don't happen frequently until entire teams are coordinating together over long periods of time.

The knowledge tree in our industry is effectively infinite in all directions now. No matter how broad your reach, there are always more topics you haven't been exposed to. No matter how deep your "T" stem areas, there is always more depth to plumb even if you are at the cutting edge, for the fundamental limits of physics is the only true bottom of that trench.

Humility is absolutely essential when offering to help others and organically receive help from others to mutually cover everyone's gaps across this functionally infinite canvas of knowledge when taking down objectives together.

1 comments

> Humility is absolutely essential when offering to help others and organically receive help from others to mutually cover everyone's gaps across this functionally infinite canvas of knowledge when taking down objectives together.

I don't know... Humans have a very strong tendency to promote cultural norms that will make them successful. So the socially focused "humility experts" want to make the game about humility. One of their IMHO less ethical moves is to sabotage others who do not want to play their game.

I'm good at writing software and leading software teams. I want the game to be about that: the software. I have no problem what so ever with people being proud of their work. I'm not going to refuse to help someone because I don't think they are humble enough. It would never even cross my mind. It would defeat the purpose: creating great software.

> One of their IMHO less ethical moves is to sabotage others who do not want to play their game.

Oh, those are straight up assholes in a different clothing of the week. Yeah, once I identify one of those, I route around them if I can, or they find that my teams and I will only work with them on a very formalized, documented in the open, by the book, unfailingly positive and polite basis. If I have to, the juniors I advise will see their work that is unavoidably interfacing with such people championed by other managers and me.

It vastly slows down the delivery velocity around said person, but I've found no other solution when I'm forced to work with them as they're utterly toxic to work with otherwise. Such a person will find the Nash equilibrium adjusts the more they give up said behavior, but in my experience I've never seen one of these types turn completely around (but that might just be a function of only consulting and not sticking around long enough to find out).