| I get what's happening. It's basically dead code removal. X supposedly can't happen so you never need to check for X. The instance in the article is about checking for an overflow. The author was handling the situation. C handed him the rope, he used the rope sensibly checking for overflow. GCC took the rope and wrapped it around his neck. Fine GCC (and C) can't detect overflow at compile time and doesn't want to get involved in runtime checks. Leave it to the user then. But GCC isn't leaving it to the user it's undermining the user. Re 2) (are you referring to gccs committee or the c committee?) I don't mind what it's deemed to be, I expect GCC to do something reasonable with it. Whatever happens a behavior needs to be decided by someone. Some of those behaviours are reasonable some aren't. If you're doing a check for UB, the reasonable thing, to me is to maintain that check. I could make a choice when I write an app to assume that user input never exceeds 100 bytes. I could document it saying anything could happen, then reasonably (well many people would disagree) leave it there, that is my choice. If you come along and put 101bytes of input in you would complain if my app then reformatted your hard drive. Wouldn't you also complain if GCC did the same? There's atleast a post a week complaining about user hostile practices with regard to apps. Why do compiler writers get a free pass?
If I put up code assuming user input would be less than 100 bytes documented or not, someone would raise that as an issue so why the double standard. I'm not even advocating the equavalent of safe user input. I'm advocating that just because you go outside the bounds of what is defined, you do something reasonable. |
The problem is that you need to do the check before you cause UB, not after, and here the check appears after. If you do the check before, the compiler will not touch it.
The compiler can't know that this code is part of a UB check (so it should leave it alone), whereas this other code here isn't a UB check but is just computation (so it should assume no UB and optimise it). It just optimises everything, and assumes you don't cause UB anywhere.
Now, I'm not defending this approach, but C works like this for performance and portability reasons. There are modern alternatives that give you most or all of the performance without all these traps.