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by rileya
5288 days ago
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Cool stuff! It looks like you're just rendering plain cubes, I'd be curious to see how much performance could be had by doing things the same as Minecraft (batching only the visible surfaces into larger 'chunk' meshes). I've been interested in WebGL for a while, and it'd be interesting to see how practical Javascript is for a fairly CPU-intensive game like Minecraft. I've always thought Minecraft was an interesting programming challenge (I made a little clone of my own a while back (with portals, for whatever reason): http://www.youtube.com/watch?v=Qk_KjtbHUIs). |
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