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by NotMyBestWork 1293 days ago
The game is meant to be in the style of WORDLE - three daily linking puzzles to challenge the user (like those in Numberlink or Flow Free). The twist is that the puzzles here can be set in a lot more complicated geometries, instead of just grids.

Each daily puzzle should take a few minutes to solve, but some days can be more challenging than others. I'd appreciate any feedback: tutorial, aesthetics, responsiveness... anything you'd care to mention.

1 comments

This is just like Flow game on mobile. Your implementation works good, I'd recommend locking the drag to the axis direction, feels weird that it moves with cursor.
Thanks, yeah Flow is what inspired me. The difference is that the geometries in this are much more varied than in Flow. What do you think?

I tried locking the drag to move along the arcs, but it felt a bit weird to have the interactions moving differently to the cursor.