| There was a TW on the opening screen about suicide. I'd have liked to see it. Obviously that was my friend's error and not the game's, and we discussed this afterwards. What I wanted to highlight is that a trigger warning was erased, and this was a very vulnerable time for me when it would have been very useful. I'm not entirely sure I've understood your objection properly, but I'll try to address your questions. Yeah it's expected that I'll be put in unusual situations, no I don't expect authors to anticipate each trauma I could possibly have, but surely the very obvious ones can be covered. Should art immitate life or be safe? Neither and both, there's plenty of room in this world for the most gritty horror movie and for Blue's Clues. How could I have known it was the outcome? The trigger warning was as specific as it needed to be - "TW: Suicide" is plenty. ETA: The general vibe I'm getting here is you're asking, "where do you draw the line?", as if this were a slippery slope. The answer is, it's a matter of taste and judgement. It's not any less tractable then the question, when do you decide a work of art is done? Naturally this opens up the observation that, if it's about judgment, one could decide to include no trigger warnings, like my friend did when presenting the game to me. And sure, I'm not saying that's invalid. More that its bad taste, and I've elaborated as to why I feel that way. |
Those who oppose trigger warnings like the commenter above you, who believe that you should be ready to handle anything a piece of fiction throws at you. After all, it's just fiction, right? Generalizing, this usually comes from people who have never experienced deep trauma or at least who have never confronted it. Or possibly they have, but they were lucky enough to have an upbringing that gave them the tools to remain mentally stable while doing so. They also tend to be low in empathy - they believe everyone has a mental state similar to them so they can't understand, at an emotional level, why other people would need trigger warnings. For them, quite reasonably, trigger warnings are annoying spoilers and they dislike that.
Then there's the people who support trigger warnings. Often this comes from having experienced deep trauma without a support system (internal or external) that was strong enough to deal with it. Or they have observed this in people they love. These people know how fragile mental health is for many people and they want to start building a more supportive society, one small part of which is adding labels to fiction that will let people know when dangerous traumas might be triggered by reading it. And undealt-with traumas are dangerous - they are the basis for all kinds are dark behavior which I won't list here.
And then there's me. I just don't wanna read about sad shit. Give me happy fantasies man, not that dreary misery loving suicidal bullshit.
(Or maybe I'm in the second group but I've reached the denial stage)