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by ethbr0 1300 days ago
Microsoft has always had a love/hate obsession with monopolization. In the early days, they were famous for stating that strategically they wanted to be the platform people-who-were-not-MS made software money on, because that was how you became a dominant platform.

But of course that buckled at various times (first with proto-Office vs 1-2-3 & WordPerfect, then with the 90s dominance / Encarta-era smorgasbord of random MS software).

Excel was released on Mac because Microsoft wasn't confident in directly challenging 1-2-3 (on DOS) or early-Windows capabilities. And ultimately, it was exactly the fact that Microsoft owned the OS that allowed them to dominate in office apps and browsers in the 90s/00s.

Apple has had a monopoly on two device platforms (iPods, then iOS) and has abused both of them to its own profit.

ATT didn't have a government mandated monopoly: it had a series of every-few-decades consent decrees in which it bargained with the US government to avoid being nationalized. See https://en.m.wikipedia.org/wiki/Kingsbury_Commitment

Apple has acquired a substantial amount of software and developers. They just tend to do so at the nascent product stage (vs Google and MS acquiring later). See https://en.m.wikipedia.org/wiki/List_of_mergers_and_acquisit...

1 comments

> Apple has had a monopoly on two device platforms (iPods, then iOS) and has abused both of them to its own profit.

iOS is not a monopoly with 50%. We had a real judge during the Epic vs Apple case say as much.

Encarta was also available for the Mac.

>> Central to antitrust cases is the appropriate determination of the “relevant market.” Epic Games structured its lawsuit to argue that Apple does not compete with anyone; it is a monopoly of one. Apple, by contrast, argues that the effective area of competition is the market for all digital video games in which it and Epic Games compete heavily. [...] Ultimately, after evaluating the trial evidence, the Court finds that the relevant market here is digital mobile gaming transactions, not gaming generally and not Apple’s own internal operating systems related to the App Store. [...] Having defined the relevant market as digital mobile gaming transactions, the Court next evaluated Apple’s conduct in that market. Given the trial record, the Court cannot ultimately conclude that Apple is a monopolist under either federal or state antitrust laws. While the Court finds that Apple enjoys considerable market share of over 55% and extraordinarily high profit margins, these factors alone do not show antitrust conduct. Success is not illegal. The final trial record did not include evidence of other critical factors, such as barriers to entry and conduct decreasing output or decreasing innovation in the relevant market. The Court does not find that it is impossible; only that Epic Games failed in its burden to demonstrate Apple is an illegal monopolist. https://storage.courtlistener.com/recap/gov.uscourts.cand.36...

The App Store is an absolute monopoly in the market of software sales on iOS devices.

That the court defined the relevant market otherwise isn't contradictory.

Antitrust law of 1890 just isn't well-suited for keeping modern globally networked platforms competitive.

The court very much said the App Store wasn’t a monopoly. To argue otherwise means that every console maker’s digital store is also a “monopoly” as is the Roku’s store and every TV makers App Store (Samsung, FireTVs, etc).
>> The Court does not find that it is impossible; only that Epic Games failed in its burden to demonstrate Apple is an illegal monopolist [in the market of digital mobile gaming transactions].

Not sure how that is overly complicated? Or you or others shorten that to 'the court said the App Store wasn’t a monopoly'?

The court said a very different thing.

And yes, it should be illegal to sell physical devices with a non-user-selectable digital store.

Yes and “it’s possible” that if I jump off of a 30 story building and flap my arms I will fly. But if Epics high price lawyers couldn’t prove it and you have an argument that they missed that will stand up in court, I’m sure their lawyers would be glad to hear from you.
I think what you think the ruling said (Apple does not have a monopoly) and what the ruling actually said (that Apple's market share and profit margins aren't sufficient to demonstrate a monopoly in the digital mobile gaming transactions market, noting that there were unexplored arguments in even that case) are two very different things.

A legal case is decided on the arguments brought, weighed against current law. It's not some black/white definition of universal truth.