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by bitwize 1297 days ago
As a gamedev, what matters is ROI: can we recoup the costs of supporting this new platform/API/etc. by selling to a large enough consumer base?

The numbers have been run many times by game studios large and small: it only makes sense to support Windows/DirectX and the three major consoles. Maybe Metal if you're targeting iOS.

No open standards. Those only earn you Stallman good boy points and you can't pay your bills with those.

No one is using OpenGL or Vulkan to a significant extent any more.

1 comments

> No one is using OpenGL or Vulkan to a significant extent any more.

Absolutely untrue. See also: Android.

And steam deck. Right now I am about to launch a game on steam deck (Valheim). It has two options - launch with Vulkan or launch with opengl.