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by mfcl
1294 days ago
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Yeah, the cost of porting to a new platform needs to be lower than the money you think you will make out of it. I think Factorio's code quality allows the developers to make the ports relatively cheap. Big studios have so many developers that come and go and just work on legacy code that seems to make assumptions about the platform on every level. The cost becomes too high and not worth it. It's because one is greedy, but because it's bloated. If I remember correctly the studio behind Mini Metro gave up Linux on their new game because it was too time consuming to run the game and test it. Obviously if you lack tests and need to have manual testers all the time, new platforms won't help you. (I'm making assumptions from the blog posts I read, I might be wrong about the real reasons.) |
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